showing 1 - 50 of 92 gameschevron_right
name | publisher(developer) | year arrow_downward | tags | description | |
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Schlumpi Horror Trip | ? | ? | harmfultouch instantdeath lives | labelimageminimize | |
Trempoline | ? | ? | harmfultouch instantdeath lives score | labelimageminimize | |
Manic Miner | Amsoft (Software Projects) | 1984 | ♫mountainking claiming disappearingplatforms falldamage harmfultouch instantdeath lives score subterranean timelimit walking willyminer | [152]***Miner Willy, while prospecting down Surbiton way, stumbles upon an ancient, long forgotten mine-shaft. On further exploration, he finds evidence of a lost civilisation far superior to our own, which used automatons to dig beep into the Earth's core to supply the essential raw materials for their advanced industry. After centuries of peace and prosperity, the civilisation was torn apart by war, and lapsed into a long dark age, abandoning their industry and machines. Nobody, however, thought to tell the mine robots to stop working, and through countless aeons they had steadily accumulated a huge stockpile of valuable metals and minerals, and Miner Willy realises that he now has the opportunity to make his fortune by finding the underground store. In order to move to the next chamber, you must collect all the flashing keys in the room while avoiding nasties like POISONOUS PANSIES and SPIDERS and SLIME and worst of all, MANIC MINING ROBOTS. When you have all the keys, you can enter the portal which will now be flashing. The game ends when you have been 'got' or fallen heavily three times.*** [153]*** [130]*** [4]*** [39]*** [25] | labelimagesubject |
Mr. Freeze | Firebird | 1984 | falldamage instantdeath ladders lives score walking wintery | labelimageminimize | |
Mr. Wong's Loopy Laundry | Amsoft (Artic Computing) | 1984 | claiming instantdeath ladders lives score | labelimageminimize | |
Mutant Monty | Amsoft;Artic Computing | 1984 | claiming instantdeath lives score walking | labelimageminimize | |
Oh Mummy! | Amsoft (Gem Soft) | 1984 | amidarlike archeologistprotagonist egypt instantdeath lives mummies score walking | The ancient magic of the Pharoahs of Egypt, awaits those who would dare to desecrate their tombs, disturbing their slumber. Hoards of riches are to be found, if you have the courage to face the Guardians of the Pyramids!*** [117]*** [39]*** [25] | labelimagesubject |
Roland goes Digging | Amsoft (Gem Soft) | 1984 | instantdeath ladders lives roland timelimit | labelimageminimize | |
Space Hawks | Amsoft;Durell | 1984 | fixedshooter instantdeath lives score | [game=query]Space Hawks[/game] - fast colourful galaxian-type game. Eight different alien life-forms to combat. Indestructible space mines multiply on contact with plasma bolts. One or two player modes. High score hall of fame to honour great cybernauts. Theme tune to revitalise flagging spirits. Extra lives and bonus scores for gutsy fighters with cool android action and a pathological hatred of the screen meanies. Hang in there. Go blast 'em..... [Ritchardo]*** [137]*** [39]*** [25] | labelimagesubject |
Technician Ted | Hewson | 1984 | instantdeath platformer timelimit walking | labelimageminimize | |
The Galactic Plague | Amsoft (Indescomp) | 1984 | fixedshooter instantdeath lives | labelimageminimize | |
Blagger | Amsoft;Alligata (Alligata) | 1985 | falldamage hard humanprotagonist instantdeath jumping lives outlawprotagonist outlaws score timelimit walking | The most skilful house breaker of all time turns his attentions to the town of Umstrid, having cleaned out its computer age predecessors. Can Roger the Dodger loot his way through an endless number of banks, shops, houses... a burglar's dream. The glint in his eye is not just sheer cheek, its from the golden keys that he has to collect - but don't be too dazzled by the thought of amassed riches - round every corner in every passage danger lies in wait. There are a vast array of killing nasties waiting to stop him and with only 5 lives he must be careful. The golden keys are very valuable. Each key is worth 500 points! 20 screens make it even harder but in the end the swag will be his!*** [4]*** [39]*** [25] | labelimagesubject |
Caves of Doom | Mastertronic | 1985 | fuel instantdeath jetpack leveleditor lives score | labelimageminimize | |
Chuckie Egg | A&F Software | 1985 | birds claiming instantdeath ladders lives platformer score timelimit | labelimageminimize | |
Chuckie Egg 2 | A&F Software | 1985 | falldamage instantdeath ladders lives score walking | labelimageminimize | |
Commando | Elite | 1985 | 3disk cassette firearms grenades instantdeath lives militantprotagonist runandgun score | labelimageminimize | |
Digger Barnes | author | 1985 | harmfultouch instantdeath ladders score | labelimageminimize | |
Electric Runner | Hebdogiciel (Bibimust) | 1985 | claiming harmfultouch instantdeath ladders lives magazine | labelimageminimize | |
Frank N Stein | Amsoft;PSS (PSS) | 1985 | claiming frankenstein instantdeath lives platformer score | labelimageminimize | |
Fu-Kung in Las Vegas | Amsoft;Romik | 1985 | instantdeath | labelimageminimize | |
Hard Hat Mack | Ariolasoft | 1985 | instantdeath ladders lives score | labelimageminimize | |
Jet Set Willy | Software Projects;Mastertronic (Software Projects) | 1985 | ♫moonlightsonata claiming disappearingplatforms falldamage harmfultouch instantdeath jetsetwilly lives locationinfo mansion timelimit walking willyminer | Miner Willy, intrepid explorer and nouveau-riche socialite, has been reaping the benefits of his fortunate discovery in Surbiton. He has a yacht, a cliff-top mansion, an Italian housekeeper and a French cook, and hundreds of new found friends who REALLY know how to enjoy themselves at a party. His housekeeper, Maria, however, takes a very dim view of all his revelry, and finally after a particularly boisterous thrash she puts her foot down. When the last of the louts disappears down the drive in his Aston Martin, all Willy can think about is crashing out in his four-poster. But Maria won't let him into his room until ALL the discarded glasses and bottles have been cleared away. Can you help Willy out of his dilemma? He hasn't explored his mansion properly yet (it IS a large place and he HAS been VERY busy) and there are some very strange things going on in the further recesses of the house (I wonder what the last owner WAS doing in his laboratory the night he disappeared). You should manage O.K though you will probably find some loonies have been up on the roof and I would check down the road and on the beach if I was you. Good luck and don't worry, all you can lose in this game is sleep.*** [91]*** [4]***Also released in a compilation called "They Sold a Million", published on cassette by The Hit Squad in 1985, which included [game=#46296]Beach-Head[/game], [game=#49011]Sabre Wulf[/game], [game=#46877]Daley Thompson's Decathlon[/game] and [game=#194131]Jet Set Willy[/game]. This compilation was reviewed in Tilt magazine #28 (January 1986), rated 4/6.*** [48]*** [39]*** [25] | labelimagesubject |
Jet Set Willy II: The Final Frontier | Software Projects;Mastertronic | 1985 | ♫moonlightsonata claiming disappearingplatforms falldamage harmfultouch instantdeath jetsetwilly lives locationinfo mansion timelimit walking willyminer | Can you help Willy, our intrepid explorer and nouveau-rich socialite, to clean up the mess in his huge mansion? But beware, there are some strange things going on in the further recesses of the house!*** [152]***Originally this was meant to be a port of Jet Set Willy, but they expanded the levels quite a bit for the Amstrad CPC version. Subsequently this expanded version was converted back to other machines like the ZX Spectrum as Jet Set Willy 2. | labelimagesubject |
Jet Set Willy II: The Final Frontier | Tynesoft | 1985 | ♫moonlightsonata claiming disappearingplatforms falldamage harmfultouch instantdeath jetsetwilly lives locationinfo mansion platformer timelimit walking willyminer | labelimageminimize | |
Knight Lore | Ultimate Play The Game | 1985 | cassette filmationengine gameplayinn harmfultouch instantdeath involuntarystates knightlorelike lives roombased sabreman shapeshifting werewolves | THE WEREWULF My journey`s end is near; as the last few ebbs of daylight dance fleetingly in the cooling twilight, and then suddenly dart off to chase the red sinking sun. Behind me I feel night`s dark icy fingers slither up long looming shadows, hiding behind large mounds and boulders, watching my every move... silently waiting... For days I have journeyed from the realms of the junglewulf to "KNIGHT LORE" castle to seek the old dying wizard and ask for his help to free me from this deathly curse... For countless nights I have slept chained to tress to keep my deathly curse at bay, but now I am here... My footsteps echo around the damp mossy walls of the large chamber, as I enter through the open main gateway, colossal doors judder open in an untouched groaning symphony, beckoning me forward on my quest. I sense the old wizard`s gaze playing upon me, encapsulated within the labyrinth of traps and tests, to keep out all but the most persistent of unwanted guests who seek an audience with the great wizard MELKHIOR. Suddenly a cool blue mist starts to ebb forth from the cracks in the ancient stone-work. As it does so it begins to take form and become a powerful swimming swirling vortex of energy. Over all the noise can be heard the chanting and singing of long forgotten tunes, all sung in a blur of forgetfulness. THE MIST TUNES THE WIZARD`S OLDER NOW THAN ALL HIS HELP YOU SEEK WITHIN THIS WALL FOR FORTY DAYS YOUR QUEST MAY LAST LOCATE THE POTION, MAKE IT FAST THIS HIDEOUS SPELL UPON YOUR SOUL TO LOSE ITS HOLD MUST BE YOUR GOAL BEWARE, THE TRAPS FROM HERE BEGIN THE CAULDRON TELLS WHAT MUST GO IN TO BREAK THE CURSE AND MAKE THE SPELL TO SAVE YOURSELF AND MAKE YOU WELL. The mist suddenly ceases its action and dissipates as quickly as it came. I drop to the floor and with full knowledge of the old wizard I begin my quest. Dimly lit tortches light the massive stone walls, their tired flickering flames never seeming to penetrate the inky darkness for more than a few feet... crystaline Merkyls, hideous Hobgoblins, stand frozen on huge monoliths, glittering in the cool trembling moonlight. Encapsulated by the old wizard long ago, they await their fate in an un-ending task of defence, silent and stoney. This is to be their last everlasting fate as guardians of KNIGHTLORE castle, until the ultimate death of the old sorcerer... The moon has risen quickly and in the fulless of its cool blue light, I become a Werewulf... My fate is now all too clear, I have but forty days and forty nights to find the old wizard and seek his help and magical instruction, before my tourmented soul becomes forever a werewulf.*** [152]*** [153]*** [132]*** [91]*** [4]*** [48]*** [39]*** [25] | labelimagesubject |
Munch-It | Tynesoft | 1985 | claiming instantdeath lives pacmanlike score | Now thats great. The title screen says 1984, the manual 1985 and on the actual cassette tape the year is 1986. I guess we will stick with the 1985 that most other major sites have this game listed at. | labelimageminimize |
Project Future | Gremlin Graphics | 1985 | harmfultouch ingametitle instantdeath lives score spacecraft-location | labelimageminimize | |
The Custard Pie Factory | Tynesoft | 1985 | harmfultouch instantdeath lives | labelimageminimize | |
1942 | Elite | 1986 | 1940s 194x-series 20thcentury aeroplane aircraft-p38-lightning fighteraircraft ingametitle instantdeath lives militantprotagonist propellerplane score scrollingshooter worldwar2 | It is 1942, and war is raging in the Pacific. The enemy's fleet and airforce are growing in strength. It is up to you to restrict their numbers in a daring solo mission your carrier will take you as far as it dares, but from then on you are all alone. Fly your plane over enemy territory and installations, scattered islands and rough terrain. Smart manoeuvring and skilful aerobatics are required to outwit the enemy planes, recovering the mystery "POW" er capsules will give your plane extra capabilities. Be prepared, enemy gunners have their sights set on you, and their pilots are prepared to die to thwart you mission. The carrier awaits your safe return — but have you the skill to survive!!??*** [183]*** [127]*** [91]*** [52]*** [39] | labelimagesubject |
Astro Plumber | Blue Ribbon | 1986 | asphyxiation instantdeath ladders lives score | labelimageminimize | |
Bomb Jack | Elite | 1986 | 3disk bombjack cassette claiming harmfultouch instantdeath joystick keyboard lives score superjump | Collecting bombs and defeating your enemy as you go makes this coin-op conversion one of the most high-scoring and exciting games available. Totally addictive Superb graphics Screen after screen of challenging fun*** [154]*** [135]*** [91]*** [4]*** [48]*** [39]*** [36]*** [25] | labelimagesubject |
Booty | Firebird | 1986 | claiming falldamage instantdeath keys ladders lives pirates score walking | [39] | labelimageminimize |
BreakThru | U.S. Gold (Canvas Software) | 1986 | instantdeath lives score scrollingshooter uvl-confusable | labelimageminimize | |
Camelot Warriors | Dinamic;Mastertronic | 1986 | arthurianmyth instantdeath lives medieval nofalldamage walking | labelimageminimize | |
Crystal Castles | U.S. Gold;Golden Genius (Andromeda Software) | 1986 | anthroprotagonist cassette claiming commercial display-320x200 instantdeath joystick keyboard license-proprietary lives score ursineprotagonist walking | labelimageminimize | |
Donkey Kong | Ocean (Arcana Software Design) | 1986 | animals bludgeons cartoon constructionsite did donkeykong donkeykonglike earth elevators harmfultouch instantdeath jumping ladders langinsignificant lethalobjects lives mario mario-universe powerups primates rescue score walking | labelimageminimize | |
Helichopper | Firebird | 1986 | helicopter instantdeath lives score timelimit | labelimageminimize | |
Hi-Rise | Hebdogiciel (Bubble Bus Software) | 1986 | instantdeath ladders lives magazine score | labelimageminimize | |
Kokotoni Wilf | Elite | 1986 | dinosaurs flying instantdeath lives score timetravel | labelimageminimize | |
Light Force | FTL | 1986 | cassette instantdeath lives score scrollingshooter | labelimageminimize | |
Monty on the Run | Gremlin Graphics (DJL Software) | 1986 | anthroprotagonist instantdeath jetpack ladders lives montymole score walking | Super fit and desperate for freedom, Monty makes his daring escape from Scudamore Prison. Hounded by the bastions of law and order, our frightened hero finds refuge with the criminal underworld who offer him his chance to breath fresh air and bask in the sunlight once again. Moving from safe house to hideout to underground lair, Monty must not miss out on the hidden gold coins that will make him a mole of leisure. At last he's free but can he make the cross-channel ferry on time?*** [25]*** [4]***Budget version. [52]*** [48]*** [39]*** [34]*** [25] | labelimagesubject |
Obsidian | Artic Computing | 1986 | cassette harmfultouch instantdeath lives score | labelimageminimize | |
Spiky Harold | Firebird | 1986 | animalprotagonist insects instantdeath lives score snails timelimit | labelimageminimize | |
Stairway to Hell | Software Invasion;Power House | 1986 | claiming falldamage instantdeath ladders lives score subterranean | labelimageminimize | |
Star Firebirds | Insight;Firebird (Insight) | 1986 | fixedshooter instantdeath lives space | labelimageminimize | |
Voodoo Rage | Artic Computing (Remote Software) | 1986 | instantdeath lives score | labelimageminimize | |
Agent Orange | A&F Software | 1987 | instantdeath lives otherworld rural score | labelimageminimize | |
Airwolf II | Elite | 1987 | aerodyne alieninvasion helicopter instantdeath lives progressleft rotorcraft score scrollingshooter tvseries | labelimageminimize | |
Auf Wiedersehen Monty | Gremlin Graphics | 1987 | anthroprotagonist deadlywater escape harmfultouch instantdeath ladders lives montymole nofalldamage platformer score walking | labelimageminimize | |
Dead or Alive | Alternative Software | 1987 | gunslingers instantdeath lives score western | labelimageminimize |